Browsing All Posts filed under »blogposts«

30 Minutes Of Reach

December 29, 2014

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I was over at a mate’s flat, and he decided we should play a bit of Halo: Reach. Having seen me physically enact how well I play ego shooters with sticks – by the time I get my screen oriented and the reticle pointed toward something the situation has likely already resolved itself in my […]

Greenheart gamed Greenlight

September 29, 2013

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Period. The post is not at all timely, but this still irritates me. My last post on the subject was a bit disjointed and ranty, but should have at least pointed people to the truth. Yet I never heard from a single person who agreed. The closest to agreement I got was along the lines […]

Used games bad? I’m just gonna put this here…

June 5, 2013

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…because I know how the Intarweb likes to change/remove things. Here’s a link to the original, hopefully unchanged but preserved here in any event, post: http://m.neogaf.com/showpost.php?p=59545309&postcount=1361 faceless007 AAA ETHER 05-27-2013, 08:59 AM Originally Posted by Open Source:  If the secondhand market is not having a major detrimental effect on the primary market, then why would it need to […]

oh noes, teh Pirates!

April 30, 2013

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Another fine developer brought down by pirates strikes back with wit and flair! Or so this article based (loosely) on this developer’s blog post would have you believe. Hoo-haw! Pirates complaining that the game-development sim they pirated won’t let them win because of -get this- simulated piracy! Oh, it’s priceless! Except… If anyone had actually […]

The Saga begins…

February 19, 2010

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It was around this time I became so thoroughly disgusted with the way software companies treat consumers that I started publicly speaking out. The PA guys responded to me that they couldn’t understand how I could think the original strip was anti-consumer. It’s a sentiment I continue to encounter everywhere. The corporations have brainwashed the […]